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Thread Statistics | Show CCP posts - 142 post(s) |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
12
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Posted - 2014.07.23 20:15:00 -
[1] - Quote
CCP Falcon wrote: Cannot install into a corporation structure without access to the corporation wallet funds.
This should not be considered a bug. Asking a corporation to pay a fee out of the master wallet when any random member happens to install a job is asinine. I hate to put it like that. I'm sorry, but it's true. Please do not change this until after we have the ability to install personal jobs in POS facilities and all fees are charged to the individual's wallet. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
15
|
Posted - 2014.07.24 23:30:00 -
[2] - Quote
Neo Hutt wrote:Dacus Minor wrote:I see there is a known issue regarding jobs started prior Crius release that cannot be delivered.
I have a slight different issue whereby I installed few copy and invention jobs, after the Crius release, which I am not able to deliver: the interface displays 'Job ready for delivery', both buttons have the 'Deliver' caption but clicking any of them don't complete the job.
Note that I was able to deliver manufacturing jobs installed both before and after the Crius release, few minutes before.
Same problem, cannot deliver a manufacturing job installed a day ago. "Job ready for delivery" but clicking the Deliver buttons does nothing. Very frustrating. Ditto. Probably the same thing a lot of us are experiencing. I wouldn't mind it so much except it's tying up quite a lot of my lines. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
15
|
Posted - 2014.07.25 07:37:00 -
[3] - Quote
Anti Sun wrote:Hello everybody,
we just figured out a little bad bug for starting Jobs at a POS.
Anyone can see ANY BPO/BPC in any Corp Hangar / Container. This ignores the current restrictions to Corp HangarsGǪ
As an Example, I can see and work with BPOs in Corp Hangar #7 where I have no access normaly. I even can start the BPO and give it an other output location (to something I can access to)GǪ When I start a job there is a text saying, that I cant do that, it worked anyway :)
As another small issue, we can use containers verry well in POS Modules. At least we can put things in, for seeing what is in or get things out it needs tob e moed to your ship cargo. There is no open funktion as on stationsGǪ
Confirmed for BPO's in containers in corp hangars, but not for prints in the hangar without also being in a container. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
15
|
Posted - 2014.07.25 22:41:00 -
[4] - Quote
CCP RubberBAND wrote:Decarthado Aurgnet wrote:Neo Hutt wrote:Dacus Minor wrote:I see there is a known issue regarding jobs started prior Crius release that cannot be delivered.
I have a slight different issue whereby I installed few copy and invention jobs, after the Crius release, which I am not able to deliver: the interface displays 'Job ready for delivery', both buttons have the 'Deliver' caption but clicking any of them don't complete the job.
Note that I was able to deliver manufacturing jobs installed both before and after the Crius release, few minutes before.
Same problem, cannot deliver a manufacturing job installed a day ago. "Job ready for delivery" but clicking the Deliver buttons does nothing. Very frustrating. Ditto. Probably the same thing a lot of us are experiencing. I wouldn't mind it so much except it's tying up quite a lot of my lines. I have changed the phrasing a little for the known issues. We actually know that a number of jobs regardless of when they were started (prior or post to Crius) are stuck. We are deploying a fix today which should resolve many of these cases.
Today's patch did, indeed, fix this. Can we get a picture of staffers freaking out about all these problems while running around like mad trying to un-break everything?
Also, since there's a mood of fixing things going on ... can we please please PLEASE with a cherry on top finally get commas in the middle of numbers? Having to double-check that I'm seeing the correct number of zeroes in blueprints and contracts is kind of annoying. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
16
|
Posted - 2014.07.29 03:33:00 -
[5] - Quote
What are the odds of getting an itemized list of costs in the popup for the fee when instaling industry jobs? That is, separating the base fee, the tax, and whatever else might possibly ever come into play? |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
17
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Posted - 2014.07.29 22:35:00 -
[6] - Quote
Edlorna Tinebe wrote:I confess that I never had reason to copy a component BPO before, so I don't know what the mechanics were pre-Crius. Now, however, I'm finding that (as an example) EM Pulse Generators require 20 Reports as a material input for copying. I vaguely remember something like that before. But I noted that it's 20 Reports per BPC, no matter how many runs are on each copy. So a single BPC with 4,000 runs on it takes 2 days to copy, and 20 reports. To make 4,000 BPC copies with one run each takes two days and 80,000 Reports.
It's not a huge problem. Reports are dirt-cheap, and you can just make long-run copies. But it still strikes me as being odd. Is this the old behavior? Is this the intended new behavior? imo, old behavior bleeding into new system. I agree it's a mild annoyance, but could be confusing for newbies to industry & could do with a rewrite to cost x reports for y runs when there's spare time to look into patching things like that. Remove T2 BPO's or make them inventable at extreme cost. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
18
|
Posted - 2014.07.30 18:29:00 -
[7] - Quote
Just a Hick wrote:I just finished establishing a POS and lab so as to do BPO research. I put the BPO's into the lab and then select a job to research. Now I'm being told "insufficient roles to access corp wallet".
Prior to Crius it didn't charge for POS lab BPO research, now it does. I can accept that.
However why do I need to have the corp billed for personal research work in a POS that I'm responsible for ("POS Owner role)? I would expect either to have it bill me as the owner, or to allow the choice of who to bill.
I recommend a new pulldown field with choices of personal wallet, or a specific corp wallet. Note that eve if I had access to one of the corp wallets, it does not allow me to choose the specific wallet that I might have access to. Are you requiring access to all corp wallets and for payments to come from a random corp wallet? Or does it come from a specific corp wallet?
If you're going to start charging for POS research jobs in null sec where the empire has no jurisdiction, at least allow the choice of which wallet to use! A number of us agree with your sentiment, and it's been alluded to by CCP that personal jobs will be put into POS's at some point. For now, it's all owned by the corp which you own. As far as the system is concerned, the corp is responsible for paying the npc's to do work which you told the corp to tell the npc's to start doing ... and that requires a corp wallet ... for now, at least. Remove T2 BPO's or make them inventable at extreme cost. |

Decarthado Aurgnet
Imperial Combat Engineers Empire of Arcadia
18
|
Posted - 2014.07.30 23:36:00 -
[8] - Quote
Just a Hick wrote:... However it fails to say WHICH wallet! ...
Doesn't matter which wallet. As long as you have access to a corp wallet and there's enough isk, then it'll work. It's common practice to set aside one corp wallet division as common access just for this kind of thing. Remove T2 BPO's or make them inventable at extreme cost. |
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